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Sands of Delirium

A topic by HoofedEar created Mar 08, 2019 Views: 243
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Sands of Delirium is my submission for the 2019 7DRL Challenge. It was designed as a coffee-break roguelike. This is my first shot at this challenge and is also my first complete, polished game.

Story: Descend the stairs of the evil djinn's lair and gather the 5 crystal gems to earn your freedom. Be careful, the gems seem to have a strange effect on your mind. Make it out of the lair with as much gold as you can!

Controls:
HJKL (YUBN) - Movement
Space - Pickup item/Down stairs

About: Made with Game Maker Studio 2. Graphics by Oryx Design Lab. Uses some code from /u/riotpopper and Mfzz99 as a basis (Generator and AI). Sound from SFXR & BFXR. Also utilized GitHub Desktop to be able to work on this at home and work.

I began work on this game on Saturday, March 2nd, 2019 and completed it on Thursday, March 7th, 2019 PST.

I had to submit this early as I will be out of town this weekend.

https://hoofedear.itch.io/sands-of-delirium

Let me know what you think!