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Thoughts on this AI audio solution for game development

A topic by abhi_jellybean created 65 days ago Views: 146 Replies: 5
Viewing posts 1 to 4

Game Developers! What do you think of this AI audio solution for game development? No longer digging through sound libraries, hiring freelance voice artists or music producers. A simple text/scene-to-sound generation that directly plugs into unity & unreal engine. 

My friend is building this & I'm helping them validate if developers face problems with sourcing unique sounds, VOs & music for their games. Look forward to hearing thoughts from developer friends here. 

Moderator(+1)

I found great stuff digging through sound libraries, and as a bonus it lets me promote a fellow creator.

In other news, you didn't need to yell. I already have this site zoomed in. No need to make your post readable from across the room.

Lol sorry about that! Not sure how the font got messed up. Thanks for sharing the insight about "promoting a fellow creator". That's very interesting.

Wonderful, I didn't want to get hired anyway!

(+1)

There's a lot of great music and sound effects that very talented musicians and sound designers make available for free.  All they want in return is acknowledgement.  I don't think VO really help out Indie games.  I actually prefer text so I can go at my own pace and don't have to worry about misunderstanding a strong accent, for example.

I think AI is more useful for boring and tedious tasks.  For example, if I could get an AI to play test my game or just tell me where the bugs are.  Now, that would really help out.

Thanks for sharing this. I understand there are a lot of libraries out there - but don't you find the task of finding the right track that fits your game tedious & simple waste of time.? Let's say if AI could help you find the right sounds & music from libraries across the web - would you use this tool?