Hi. Beautiful product BTW. Does your game use the system in "Against the Wind", does it use Mork Borg, or another system altogether?
A solo RPG or GM-less game where a condemned knight embarks on a quest for redemption. · By
It's a semi-narrative system using 2d6, where obstacles (including combat) can be resolved aggressively, tactically, or through puzzles. There are inspirational tables to guide these scenes. The knight can overcome these obstacles by depleting his attributes, a consequence of the curse that makes him stronger but brings him closer to damnation. Thanks for the interest, hope you enjoy it.