I've thought about it, and while your suggestion here is a good idea, I'd recommend just SPaG checking your work and cleaning it up first. The latter is probably quicker for you anyways.
Johnny_RX
Recent community posts
Yeah I love the creativity of this module so much. The art adds beautifully to the evocative descriptions you give. Having stats translated into so many NSR games makes this highly versatile. I am also learning a good metric for translating other monsters on my own now.
However this has a TON of spelling, punctuation, and grammar errors. Sometimes I don't even know what you're trying to say. Makes it hard to read in areas.
Thank you for making this. I could always use a reminder to keep myself from falling back on negative mental patterns. One small request though: I wish this document had the same specificity that "Alone in Serenity" does, instead of needing to cross reference a rolled number, a playing card suit, and a playing card number every time.
You can buy it on DriveThruRPG without issue fortunately
https://preview.drivethrurpg.com/en/product/445396/beyond-the-borderlands-1
Hi there. I had an issue trying to purchase this game. Before completing payment via card, I received a message that said:
"There was an error processing your payment: Stripe doesn't currently support application fees for platforms in the US with connected accounts in BR. If you are unsure, please contact itch.io support with the above message."
I am from the USA. I tried afterwards and I am able to purchase content from other creators, so this may be on your end. Didn't know if you were aware or had suggestions? I wanted to inform you because I thought this might hinder your current Itchfunding.
Liked: * Artwork is great! * Your square-map is pretty and nicely organized. * All details are flavorful and cozy. Reminds me of Wanderhome superficially.
Concerns I had: * "Tight spots are high-risk situations where the PC must face a threat, such as a hazard or opponent...During a tight spot, all PC actions must be performed as luck rolls." I'm not too thrilled that most of the conflict in the game comes down to luck rolls. This feeling is only minutely diminished with the PbtA-styled roll resolution, putting yourself in a position of power to get advantage, or spending EP. * The weather table says to roll 1d6, but it has options for numbers > 6. * Can't tell if the rules are suggesting that you don't know what spell you're going to cast until after you do it. " To craft a Spell, roll 1d6 to determine the Descriptor table, then again for the descriptor. Next, roll 1d6 to determine the shape table, then again for the Shape. You decide what your Spell does, and what it looks/feels like." So I guess that, after you find your spell's Descriptor and Shape you can try to shoehorn said spell to fit the reason you cast the spell in the first place. "The Player must use the Spell generator roll tables from the Rulebook to determine what Spell they cast." * An example of play may help iron out some of these confusions.
There's a lot of SPaG errors in "Valley of the Manticore" and "In The Shadow of Tower Silveraxe" in general. They're both on at least their third printing I believe. Both modules have great maps, great story, great NPCs, and great art. It's just weird that there's so many errors in both. Any plans to edit them in the near future?
Hi there. I'm confused on the section relating to magical tricks. The directions state:
"The caster invests a number of Magic Dice of choice, as with casting a spell. For each 1-3, the difficulty of the Save is increased by 1. For each 4-6, the difficulty of the Save is increased by 2 – and the user gains Fatigue."
However in the example below this:
"Maltas tries to make an enemy orc stumble, and invests 2 MD. He rolls a 3 and a 5. The orc must roll under or equal his STR (14) but above 1, as the 5 raises the difficulty by 1. Maltas gains 1 Fatigue, from the 5."
Shouldn't the orc have to roll above a 3? The player rolled a 3 (+1 to difficulty) and a 5 (+2 to difficulty and the user gets fatigue)? Doesn't the +1 and +2 stack?