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Cookie Cutter MZ - Farming System

A project template for RPG Maker MZ. Copy and paste it into your own project to utilize a custom evented farming system! · By Caz

Proper Video Installation Guide

A topic by BriBri2795 created 56 days ago Views: 73 Replies: 4
Viewing posts 1 to 4

Can there be a step by step video tutorial guide for this with importing to an existing project and a new project because the instructions thats currently provided doesnt make any sense my game would work then my character freezes and even if i try to put one of my location into the sample game it does not work for my area only for the area that was already created in game but i did everything  the same . i really dont want to feel like i just wasted my money.

Developer

If there are issues with importing then the text instructions definitely aren't being fully replicated, or there might be a clash with something in your existing project. Please make sure you're copying over the parameters in the VisuStella Events Core plugin as well as editing the events to match your game.

I may make a video at some point but it's not a high priority for me right now as the text instructions seem to have worked for others so far, and the project has been available for over 3 years. There is a refund option through itch if you're not able to follow them though.

i followed it to a T I've even put one of my maps into the sample game and it only works for the area that was created the plants wouldn't grow unless i was in that specific area but it had the same region id and everything the was nothing wrong at all 

Developer

It sounds like the comments in Common Event 119: Overnight Crop Growth haven't been followed correctly if that's the issue being encountered. The player has to be teleported to any maps where crops can be grown in order for the event tick to take place whenever a new day begins.

After working with my husband ive gotten everything to work except for adding crops ive added everything but im having issues with the icons so they can be planted