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😱 Collecting Frights / 💥 We Have A Breach! (Week Sauce, October 2024)

A topic by Mystery Coconut created 78 days ago Views: 69
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October is the month of creepy twins staring at you from art deco (possibly liminal) hotel corridors, so of course our community on Discord could not decide for just one theme for this month’s Week Sauce jam and voted for two instead. The themes are… 

😱 Collecting Frights

or/and

💥 We Have A Breach!

Is your game about a group of spiky haired ghost catchers that "gotta snatch'em all", while they learn a moral lesson about self-value and friendship they will quickly forget in the next episode? About building a dam right in front of a small Midwestern town, so when it eventually sprouts a leak you have to hurry the evacuation of that last stubborn neighbor that somehow prefers underwater property to moving to the Pacific Northwest? Or about snooty aliens getting into your starship through all those hull cracks you never bothered to repair, ready for their version of trick-or-treating: "Starburst or chest burst"?  As usual, it is all up to you, we accept it all! And remember, if you don't like either of those themes we totally accept anything else you make.

Not sure why we are so loose with our rules? Read on.

About Week Sauce

What's Week Sauce anyway? It is a jam for people that want to participate on game jams but cannot commit to strict dates or enjoy being judged. It is a very chill, non-ranked jam, that doesn't have a lot of requirements. You only have to make a game (of any type, tabletop games included) in 7 days, and then publish it. More importantly, you don't need to make it in 7 consecutive days; you can decide what days work for you. We also don't care if it turns out to be 8 or 10 days instead of 7. We don’t even care how you define what “a day” of work on your game is. Week Sauce is not even a monthly jam (we only change the theme every month), so you can really spread those 7 or so days as much as you need, and we will still accept your entry! 

You can work in any engines or programming languages, alone or with a team, and even the theme is completely optional. The only important thing here is to support you on developing and posting a very minimal game, from start to finish. It is a very VERY chill jam that hopefully helps you improve your game-making skills or break free of a creative rut.

You can join whether you are new to game development and looking for a no-pressure environment and some help to start, or you just have a lot going on in your life and need a more flexible schedule. Although publishing a game on itch.io is not a requirement, we have been hosting jams here every month, and almost all our submissions have been through itch.io. So…

Cheers!    
—Miguel Friginal (@mysterycoconut)