I am a programmer with more than 16 years of programming experience, and my passion has been game development. My core principle is efficiency. I like to write the most efficient code possible, and make no attempts to obfuscate what is happening. There are very few bugs in my work, and fixing bugs and maintaining very large legacy projects are my speciality.
As far as popular game engines go, my experience has mostly been with Godot, but learning other engines is not a challenge. For my own projects I have often opted to write bespoke game engines, just to make sure that nothing is wasted.
As someone living in South Africa, I can offer very competitive rates.