Hi
I just released a demo of my dungeon crawler: https://kotogames.itch.io/once-upon-a-dungeon-infinity
Features:
- turn based, loot/hack oriented roguelike
- many procedurally generated dungeons to explore
- tons of various loot/enemies
- advanced fight system - use melee or projectiles. Experience different effects (bleeding, freezing, stunning), learn to recover from them
- passive and active abilities
- inventory/trade mechanics
- ally mechanics - they: gain experience, level up, can heal self, use equipment exactly as main hero does
- crafting system - enhance equipment, made better one by merging two items together, craft potions
- UI schemes
- customizable controls
Full version planned to be available at December.
Have fun!
Regards,
Tom