Hey Everyone,
So I created my own system after getting frustrated with a well known cyberpunk game brand and it’s spinoff. And after a chat with Bebarce (who you might know from his Kids Game targeted RPG “Power Outage”) the names Beta Maxx X and Beta Maxx were born.
The system itself is meant to be easy to handle at both ends, pulpy, and depending on the work you want to put into details relatively easy to reskin.
It runs on a d10 die-pool system where your Traits increase the die-pool, and Skills reduce the Target value needed for Successes; both Target Number and Successes float. Each of the Cartridges of the system are then hit with “genre trope sauce” to get each to live in their own space.
Beta Maxx X being the pulpy Space Opera/Fantasy game, has magic, cybernetics, and special rules with Action Movie tropes such as “The Blue Wire”, “Battlecry”, “Bad Day”, and “There Is No Plan B”. This is in addition to spaceships, a considerable number of puns hidden in plain sight, and camp suggestions for antagonists and plot (at least one NPC is suggested to be a disgraced sports player who established a sporting goods company selling wooden bats and is actually a several thousand year old vampire who has been hiding behind changing names).
https://halfling-caravan-games.itch.io/beta-maxx-x
Beta Maxx Death is the Slasher Horror reskin of the game with mundane people, like sexy teens going to spend the weekend in the woods by the lake, who are then attacked by either a mundane or supernatural Slasher (which could be the building!) and their objective is to make it out alive. The mechanics of the game are very similar but include genre tropes for “slasher horror movies” such as a mechanism for Players losing control of their actions and in a panic.
https://halfling-caravan-games.itch.io/beta-maxx-death
Beta Maxxthulhu is the Victorian Adventurer in Weird Tales reskin of the game system riffing off movies such as The Mummy, and Indiana Jones (but backdated 50-100+ years). Now the players can become exposed to the surreal or occult having their world view shatter, and potentially giving them Psychoses that they have to manage during their downtime to mitigate the effects OR which can crop up during their adventures causing them to possibly enter a fearful panicked state, or a kind of “blind rage”. Lore already includes French speaking overly large spider monsters who speak French because it is more comfortable on their fangs than English, German, or Latin.