Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Swift Afflictions

A topic by CherisDev created 42 days ago Views: 5,504 Replies: 4
Viewing posts 1 to 2
(2 edits)

Changes affliction-based moves to be free actions, which means if triggered they happen automatically at the start of the afflicted adventurer's turn and no longer consumes their turn. This naturally changes the balance of the game, take it or leave it. 

The Rebalanced version additionally changes the probabilities so an affliction-based move is guaranteed to happen every turn. 

Incompatible with other mods that change afflictions (my mod will overwrite that mod, or vice versa).

Link: https://cherisdev.itch.io/swift-afflictions

I don't know what version you made this for, but your mod didn't work. I activated it, and afflictions still took the entire turn.

Works fine on my end from 1.4 to release, if you have other mods active that affect Afflictions they might overwrite my changes.

Might want to note that on the page. Only mod I have that interacts with afflictions is Ero Stats, which makes those interactions more common.

The next version of Ero Stats will have a compatch with the base version of Swift Afflictions.