Hey folks!
I'm slowly building a VR-only, densely interactive pottering-about simulator, kind of a slice-of-life-em-up, with hidden phantasms. I never really consider GDC until it's way, way too late, and probably wouldn't be able to afford it (I'm in the Netherlands). I also consider myself more a builder than a game developer in the strictest sense of the word -- there's not really much gameplay to speak of, no strict goal outside of the just being there and soaking up the atmosphere. There's a lot to play with, with all the interactions, though, and there's a story slowly emerging as I build it.
Here it is:
Lovely initiative for folks like me this #notatgdc thing! Feel ever-so-slight-a-part of it now, thank you!
Naam