Hi, I'm currently working on a 2D top-down roguelike with extraction elements. The final game loop is not clear yet. I'm relatively new to game development and Godot, and I'm looking for someone who wants to learn with me. I'm currently using assets I bought from itch.io and I want to replace them with your art! I'm looking for someone who can draw and is creative. You don't need any experience with Godot, and you don't have to do any programming. I'll teach you the basics of Godot. It's a hobby project and not bound by timelines. I work full-time as a programmer and develop the game on the side. So far, I have already implemented:
* Player character with equipment and inventory slots
* Pickable items
* Vendor
* Several unique enemies
* Procedural map generator
What I need you for:
* Character design
* Tileset design
* Level design
* Animation
* Particle systems
* Shaders
* Everything you're interested in learning
To clarify once again: I'm looking for a partner for learning and further education, someone who can learn in a self-driven manner.
Someone who wants to see their art come to life!
It would be great if you speak german, but it's not necessary.
you can contact me on x.com
https://x.com/Marcintosh_lul/status/1848011198492524898