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Psyzard

A traditional roguelike spinoff of "Psycard". · By Regnslöja

Complex, but fun!

A topic by puroseki created 1 day ago Views: 6 Replies: 1
Viewing posts 1 to 2

Was super hype to try out this game as a diehard fan of the original Psycard. I almost immediately bounced off because of the sheer complexity of it, but I gave it another shot a few days later and got hooked. After a few "testing" runs where I messed around with equipment and stats to figure out how to play, I gave it a serious go with Ittle as I figured ignoring magic and going all in on normal fighting stats would help me get the basics down. Two failed runs later, I managed to beat the final boss and hit the win screen while out to lunch with my girlfriend. Felt great.

My only two wishes for the game: music (even if it was just re-used from elsewhere), and a maybe a little trophy on the character select to show who we've beaten the game with.

Thanks for a great game! My next goal is a win with Sam (dark mage.)

Developer

Yeah, that is definitely the games biggest flaw... I should explain more stuff in game but that's my least favorite part of dev... And there's so much to explain in this one lol.

There should be a little star in the top right corner on the class select screen if you beat the game with them. If there's not, then I have some bugs to hunt!

I gotta learn to make decent ok-ish music at some point...