Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

[RevShare] Looking for Generalist 3D Artist!

A topic by Fictium Sound Design created 28 days ago Views: 47
Viewing posts 1 to 1
(2 edits)

The Team: We are Black Pigeon Games. An ue dev, a musician and sound designer and a write that met through a successful game jam and decided to team up to create a video game studio!

A new game development studio currently developing a singleplayer, story rich, survival horror game in Unreal Engine 5. RatKiller. The team currently comprises of 4 members spread across the globe from the US to Brazil. Currently, we are a programmer, musician, and a writer. Every team member is also either a student or working full time and contributing towards this project on a part time basis and thus we aren’t expecting someone to dedicate all their time to the project.

The Game
: "In the far future, a primitive rat killer who lives in a planet-sized computer realizes the people he worships as gods have disappeared. While he searches for the missing gods, something grows hostile, hunting fellow rat killers inside the endless dark maze of wires." We created a short demo of the game as part of the ScreamJam2024 game jam and are looking to build on the game and eventually release on Steam. The time frame for release is currently expected to be about a year as we are still in an early stage of development. We want to create a handcrafted experience for players and not another quick asset flip. The music for an initial trailer of the game as well as the game play for the jam is down below:

Gameplay Video:


Trailer Audio: https://soundcloud.com/fictiumsounddesign/ratkillers-official-trailer

The Role
: We’re looking to expand the team with another highly-skilled artist, working remotely, who can create visually appealing models and textures with a low poly count and low resolutions as well as take part in ideation and game design document decisions. Skills:

  • Low poly 3D modelling: rigged characters, props and architecture
  • PS2 style textures

Desirable:

  • Some level of industry experience
  • Creating concept art
  • Animation
  • Importing your assets and creating materials in Unreal Engine 5

Compensation: An equal profit share split once the game is generating revenue. Please send an email to fictiumsounddesign@gmail.com if interested!