Hello,
I'm currently working on my first bitsy game and id like my first room to be just like a POV character/contemplative landscape + a few words, without any exploration or interactions. Just my decor (made of tiles), then a textbox appears with some thoughts of my character, but no sprites, avatar or items. But it seems all dialogues have to be linked to a value, an item or sprite collision. How can i make it happen ?
My first idea - because it seems my avatar have to be in the room 0 anyways- was to morph my avatar in a tiny sprite for this room like a dot, so it feels like he's not here, and...
I tried to take a look at conditions, but it doesn't seem there is a way to do something like :
If (my avatar is in the room) then : dialogue X appears
[then after my text I want it to automatically transport to the next room]
Any ideas to do this ?
Thank u !!
sorry for my english im french :)