I'm looking for a developer who can work for my project "Damaschi".
The game is a rogue-lite in which the player will play multiple matches, challenging death in this alternative version of chess. As previously mentioned, there will be a limited time, and once it runs out, the run will end.
The first difference from traditional chess is that to win, you don’t have to capture the king but rather all the pieces. There can be games with only pawns, or with pawns and rooks/knights, or with rooks and knights, etc.
After each match, if the player wins, they can choose a bonus; otherwise, in case of a loss, they will have to give up something by selecting a penalty.
For more information, please contact me.
Thank you!