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A New Side Scroller + RTS Combination Adult Game : HOV - New Hit Reaction

A topic by ValendirGames created 18 days ago Views: 389 Replies: 7
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Hello Fellas , 

This Valerius from Valendir Games and today i am ready to announce new project . HOV  
As the title says , this is a combination of an Adult  Action-Adventure Side Scroller and  Real Time Strategy and is being developed by Unreal Engine 5. 
In HOV you are playing as a soldier and will become a hero. You will  loot resources to build your village and help to make it a city.  You will find girls and  invite them to your village and if you can make them happy , they will make you happy as well.  Here is the core design ; 



 

HOV has 3 modes  ; Action - RTS and Romance .   You can travel  to new locations  to find resources and girls.  Romance is the reward of your efforts and I am pretty sure you will get it! 


I am a hard worker and  will try my best to write the updates here. But sometimes I may focus on development and may be in the shadows .  I may apologize for that from now.    

If you want to support me,  please feel free to look at other product of mine .  or You may join to the discord too. For now it is empty :) to first 10 people who joins to the server,  "Friends" role will be given and they can get  the game key for free.   (I really love friends ) :) 
https://valendirgames.itch.io   
https://discord.gg/S7Y4XMjQnd

Cheers :) 

Hello ! This Valerius from Valendir Games. 
Another devlog from my adult action adventure game , HOV!  Today was really good and I could recap nearly everything in my todo list.  Here are  the progress chart. 



This week I am going to complete "Switch Modes" , SideScroller mode and Romance Mode is on the table.  with this massive implementation , we can  travel  between the modes and destinations. 

After switch mechanic , the plan is completing the economy of the game and we will ready for the romance cutscene. I will implement one cutscene and  the first step of the game will be completed. I am planing to make those in 2024 and with new year i will make a close demo release on Discord.     

On 2025  I will focus on combat and and visuals. and I hope end of the February , I will release the first episode as the demo on Itch.io . 

I will do my best to stick on the plan :) 


If you want to support me,  please feel free to look at other product of mine .  or You may join to the discord too. For now it is empty :) to first 10 people who joins to the server,  "Friends" role will be given and they can get  the game key for free.   (I really love friends ) :) 
https://valendirgames.itch.io   

https://discord.gg/S7Y4XMjQnd

Hey guys, 
This Valerius from Valendir games.  Today i want to share my latest progress. For now i wanted to show the general idea of the side scroller look and  I am dropping the video. 

What will change or will be added to  Side Scroller Mode ? 
1- Much more better visuals: The character model is done but first i need to be sure about the mechanics.  Before demo will be released , I will change the mesh.  And the environment will be high poly . For now i just added the RTS mode models . 
2-  Combat  ;  I will try my best to create funny, smooth and good looking combat in demo.  It won't be easy but  worth to try. 
3-  Camera stuck. Like some place of interest or boss zones, we will switch to a static cam, it is essential in this genre. 
4- Cam Shakes and Vfx
5- Cutscenes : I like how Prince Of Persia did that, will add something like they had done 

Instead of these ,  of course I will keep on investing time and interest on side scroller mode . but as i mentioned before there will be 2 important modes as well ; 
RTS- Village mode and Romance Mode.  In the video you may see,  somewhere in the map we could rescue a girl .  In village part we will have good time with her but of course she will demand something before she will say "yes".  
Another important thing is the inventory. In the video you may see we can loot/collect goods .  They are the core of the progress, we will bring them to the village and use for our villagers.   
And finally the Romance mode is the reward, for now i want to keep it  and only say this is the "reward". We will see :) 

Thank you for watching  

In the previous video we had side scroller mode was working and today the RTS mode is live. I got some mechanics from the other project (Majesty's Hand) like camera and UI elements but nearly everything is written from the scratch. 

Here you can see, we can move the girl between different houses. We can improve the houses and we have got a big house of the hero where we can open a world destination list and we can travel there for more loot and maybe new girls. 



Before the last mode (Romance Mode), I will import the hero character and work on side scroller side of the game. And i am planing to make an introduction of the combat . 



I am back to the work again and see you soon! 

Cheers


Hello, everyone! Here's a quick update on what I’ve been working on for HOV, my upcoming adult action-adventure blending side-scroller and RTS gameplay:

Character Model Update

I’ve changed the main character model to one created by the incredibly talented Ryan Reos. His artistry and skill in character modeling have brought a new level of life to the project, and I’m excited for you all to see it in action.

Dash System Improvements

The dash system is coming together! I’ve implemented several animations to make it feel smooth and responsive. Here’s what’s working so far:

  • Air Dash
  • Ground Dash
  • Backward Slide
  • Forward Slide

Each move flows seamlessly, adding dynamic movement options to gameplay.

Damage System

The foundation for the damage system is complete. While it’s functional, I’m holding off on showcasing it until the combat system is ready. Stay tuned for more updates when it all comes together!

Basic Systems in Progress

Work is ongoing for the following systems:

  • Basic Weapon/Combat System: Designing attacks and combos for a satisfying combat experience.
  • AI System: Crafting intelligent enemies to challenge and engage players.

Gamepad Support

Gamepad functionality has been added to the side-scroller mode. It’s been great to see how it enhances the overall feel of the gameplay, and I’ll continue to refine it as development progresses.

Thank you for following along with HOV’s journey. Your support means everything as I bring this vision to life. Let me know what you think—feedback and suggestions are always welcome! 

Discord : https://discord.gg/S7Y4XMjQnd

Hello, everyone! Here’s the latest update on HOV, my adult action-adventure game blending side-scroller and RTS gameplay:

Melee Combat System

I’ve started implementing the melee combat system, which will feature a variety of attack states, including:

  • Regular Attacks
  • Backward Attacks
  • Air Attacks
  • Falling Attacks
  • Counter Attacks
  • Special Attacks

While the system’s structure is still in progress, I’ve shared a video showcasing the backward attacks. This feature allows players to strike when surrounded by enemies, adding a strategic layer to the combat.



Gamepad Support

The side-scroller mode is now fully gamepad-supported! I’m thrilled with how responsive the controls feel and the feedback I’ve received so far has been great.

Next Steps

This week, I’ll focus on implementing the other attack states. Once the combat system is polished, I’ll begin integrating the AI to create engaging and challenging encounters.

Feedback

Your feedback is invaluable as I refine HOV. Please feel free to share your thoughts or suggestions—I’d love to hear from you!

Thank you for following along on this journey!


Discord : https://discord.gg/S7Y4XMjQnd


Move and Melee ;

Here is a glimpse of HOV's Movement and Melee in action. super happy with the progress so far even with some funny bugs along the way😄 Also, check out the new jump attack! Let me know what you think!

Hello everyone! 


Excited to share HOV's new hit reaction system!
And with this implementation we are almost there, end of the combat implementation Part1. 
It was really fun  to work on combat but i have to go on and we have got tons of waiting to be added.  here is a quick look  to the task list! 
Cheers