Are there any plans to add support for translating plugin parameters?
Even something like a code that could be used to wrap text in a parameter (like <loc> </loc> or something) so that the plugin knew what is safe /necessary to translate would be cool. It could maybe start a section in the CSV with the plugin name, then spit out each line wrapped in that code in the parameters for that plugin. This wouldn't add 100% support, but would work for most text-adding plugin parameters (like menu plugins, quest plugins, crafting plugins, etc.).
Just a thought, as this seems to be very comprehensive, but plugin parameters seem to be the main thing keeping this from localizing close to 100% of a game.