Level Design Plugin for Godot 4 · By CookieBadger
When snapping is enabled, you can paint assets, by clicking and dragging over all the grid positions you want to fill with assets. This will not place “duplicate” assets
but terrain3d will place “duplicate” assets
Thanks for reporting, I understand what you mean and will look into it
in terrain3d mode
And in repeated situations, assets sometimes do not stick to the ground