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Gainer Vulpunk

Punk Fox Avatar for VRChat with Weight Gain and other kink systems · By Axi

Version History Sticky

A topic by Axi created 62 days ago Views: 215 Replies: 3
Viewing posts 1 to 4
Developer

Making a thread for version history and updates! The initial model is Version 1.00, but I'm working on an update with a minor bug fix and a few changes to streamline the installation process, so I figured it'd be good to have a thread covering what each update includes.

Developer

VERSION 1.01 is now out!

Changelog:

1) Fixed a bug with the food tray.
Previously, when other players tried to eat food off the tray, contact detection was inconsistent with the pot pie and the hamburger. The issue was identified and fixed, so now other players should be able to eat the food items consistently.

2) Added multiple configuration options to the installation process.
I got some questions about bypassing minigames to get straight to the vore, which skips some of the intended gameplay, but makes sense for certain RP interactions. The options to do this were hidden away in the developer settings, and users who wanted those features weren't always finding them.

The project now contains 4 Scenes that are preconfigured for common use cases.

GainerVulpunk_Default_Reccomended matches the scene that was present in version 1.0, this was the intended experience.

GainerVulpunk_Developer comes with the developer options preinstalled, so users don't have to hunt for how to set that up themselves.

GainerVulpunk_EasyVore comes with the vore system always enabled, rather than the default setup where you have to eat food to stretch out your stomach before you can consume prey. This skips some intended gamplay features, but makes sense for more vore centric RP.

GainerVulpunk_OnlyWeightGain comes with the vore systems removed, which might be more comfortable for users who want the weight gain features but aren't interested in the vore kink elements.


3) A missing Credits.txt file was added back to the project so that the audio sources are appropriately credited. 
All audio used in this project is CC0, but it still seemed polite to include, and the omission was just from me misplacing the file.

4) Documentation was updated to explain the new configuration options in more detail.


Overall the release has gone really smoothly, and I've been thrilled by the response the model has been getting. I hope everyone continues to enjoy it!

Deleted 12 days ago
Developer

Sure, you can email me at vulpunk@axi.works

Developer

Version 1.02 is now out!

Changelog:
1) Reworked the interaction with the Ghost Hands avatar to redistribute weight more rapidly.
The system had been working, but was slow enough that it was hard to tell. The effect speed by roughly a factor of 10, because it was far too slow. Specifically, it takes 1/5th of the time to trigger, and the effect size is doubled.

The updated speed of weight redistribution should still take a few minutes to fully max out a specific region of the body, but should also be fast enough that the small changes are visible.

Keep in mind while playing with this yourselves that the ghost hands don't add weight, they just redistribute what's already there- so you'll need to eat some food or a friend and gain some weight in order to have some mass to play with.

Thanks to everyone who brought this issue to my attention, I hope this change helps things feel more responsive!