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In a world where pornography was banned, you took it upon yourself to bring the lewd back! · By Sly Proton

Godot Engine problems

A topic by Zattenn created 16 days ago Views: 168 Replies: 3
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idk how many people actually facing this problem but my laptop is pretty old and doesn't have any graphic cards. since i don't have any, i need to open the game with opengl3 driver(godot engine makes me do it on most games but some of them works without this problem). but when i do it, character models disappear. any other things works fine but this. is it possible to fix it? i actually found the game fun and wanna play it on newer versions too.

I'm surprised the game even runs at all when doing this.
I can't make any promises about it because I never tried to make a game work with all renderers, but, maybe this will work with the next demo build. (And that's a big maybe).

The characters (and other things) uses "instance uniforms" in their shaders, and these don't exist in the OpenGL renderer, so the shader compilation fails and nothing appears on screen.
Except, support for this was added to Godot back in October, and the next demo is running with the latest version of the engine. So assuming this is the only issue (probably not), it might work.

Do you even get a proper framerate with an integrated gpu? If you do, it might be worth it to add a compatibility mode to the game so it runs on older hardware. I only have my computer and a Steamdeck, so I never tried to run it on anything else.

i actually run the game on 60 fps for some reason lol. i used to play some games on 60 fps on like buckshot roulette which is also a godot engine game. i am not actually having a problem about running it smooth.

That's interesting, I'll see if I can find a old laptop somewhere to test it. I won't have time to add opengl support this month, but probably later!