First of all, love this game. Second of all, I'm encountering a bug that triggers a crash whenever I try to use a Rosetta from the inventory; the bug report is below.
Error
Moonring v0.0.890:
state_game.lua:12530: attempt to index field 'game' (a nil value)
Traceback
[love "callbacks.lua"]:228: in function 'handler'
state_game.lua:12530: in function 'beginIdentificationWithObject'
actions.lua:6310: in function 'func'
actor_manager.lua:2948: in function 'performActionWithActor'
state_game.lua:12116: in function 'useItemWithInventoryIndex'
inventory_panel.lua:1265: in function 'useInventoryObject'
inventory_panel.lua:429: in function 'equipObject'
inventory_panel.lua:209: in function 'selectItemUnderCursor'
inventory_panel.lua:295: in function 'processKeyPresses'
state_game.lua:3010: in function 'getUIInput'
state_game.lua:3577: in function 'getPlayerInput'
state_game.lua:8052: in function 'fixedUpdate'
state_game.lua:2844: in function 'update'
main.lua:1324: in function 'gameUpdate'
main.lua:1344: in function 'update'
[love "callbacks.lua"]:162: in function <[love "callbacks.lua"]:144>
[C]: in function 'xpcall'
Anyone else experience this?