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The Zium Exposition 1.2 Locked

A topic by The Zium Society created 6 days ago Views: 15
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Developer (7 edits)

We've pushed an update that is largely focussed on performance accessibility. This means that you have more option to tailor the experience to your liking, and your computer's capabilities. Thank you for all of those who submitted feedback, and those who helped playtest the update, as well as those who worked on making The Zium Exposition better for everyone. There's a devlog with more information, but here is the change-list:

- System; Targeted performance-centric improvements.
- General; Quality + Resolution Settings added to Main Menu and Quality Settings to In-Game Menu.
- General; Spelling Fixes to Signage and Attributions of some artists.
- General; Headbob parameters set to barely perceptible levels.
- General; Breathing effect set to barely perceptible levels.
- General; Quality Settings added to In-Game Menu.
- Tea Bähr, The Door Problem: Collisions added to avoid player going out of bounds.
- Jay Castello, Audio Tour: ‘Audio Tour Available’ signs added to areas with Audio Tour nodes.
- Farfama, Movements and Modulations; Changed floor material to match wall material.
- Quinn Spence, Doll’s House; Slightly more intuitive experience for players interfacing with the dollhouse.

- Ebbinghouse (stand-alone); title track was not playing in main "Ebbinghouse" scene, ensured that it does, and updated both Windows and Mac builds.