Issue (cosmetic): after slicing non-square sprites, they are shown as distorted square sprites.
(Note: the actual export files are correct)
Assets/settings used:
- Sprite sheet 31x51 pixels, 1 row, 3 columns.
- Slice settings:
- cell size: 13x51
- margin: 0x0
- gap: 1x0
- Ignore tiles with solid color: Yes
After slicing the result sprites are shown distorted as squares in the right panel: