Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Cookie Cutter MZ - Relationship System

A project template for RPG Maker MZ. Copy and paste it into your own project to utilize custom evented relationships! · By Caz

Custom Menu Integration

A topic by MuEnLi created 10 days ago Views: 24 Replies: 2
Viewing posts 1 to 3
(1 edit)

Hi, I bought your template and it's everything I needed, thank you! I am making a custom menu using common events. Right now I have it where when the Cancel button is triggered, it goes back to the menu. I have it working except for this template. The relationship common event is the only one where it does not go back to my menu, it exits the menu entirely. The keystrokes also affect the menu buttons behind it. Is there a way stop either from triggering? Thanks!

Developer

Are you using a plugin for the custom menu? The best way to resolve the issues might be to use a Plugin Command (if available) or Script Call to close the menu before entering the Relationship Menu, and then re-open the menu through the Event Command "Open Menu Screen" on page 3 once the player closes it.

This Script Call should close the menu I believe:

SceneManager.push(Scene_Map);

Thank you! This solution works with closing the menu and reopening it again. I'm not actually using the default menu system.