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Sprite mouse scaling

A topic by Duister Games created 5 days ago Views: 16 Replies: 2
Viewing posts 1 to 3

Is it correct I need to adjust the scaling when using native_cursor_create_from_sprite_ext after the game window has been resized? The sprite is always drawn the same size regardless of the window size. Or can this be handled differently?

Developer

That’s how you do it - Windows can’t scale cursors on its own.

thank you for the quick confirmation