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A few bug reports

A topic by abinail337 created 25 days ago Views: 246 Replies: 7
Viewing posts 1 to 7

Version 0.9.5.0.4:

* Sometimes I can no longer talk to my followers. That did not happen in version 0.9.4.0.5 for me. This is the only bug that seriously affects me. Usually happens when I'm in some dangerous cave. Happened with Cecily, Gray Rat, and a pack horse. Could be due to me accidentally hitting them, but I can't reliably reproduce this bug.

* PageUp and PageDown rebinding works weird, it's like keys are swapped around. I mapped "o" to "one page up" and "m" to "one page down", but they did the opposite. Then I rebinded PageUp and PageDown to exactly what they were, but they started doing the opposite thing too. Something is broken.

* When I slowly crawl through the top floor of Noer tavern, the entire floor shifts a few pixels to the side as I move. This bug is kinda amusing, plus it gives me something interesting to look at while slowly crawling.

* Cecily keeps killing miners unprovoked whenever she walks near them in mines. I guess she knows something I don't. Those miners don't react to neither me nor her (until attacked), and they don't care when they see one of their own getting hit by some crazy lady.

Fantastic game so far.

The first one is caused by them aggroing onto enemies actively theres something grabbing their attention use the rally call to rip their attention away from enemy for a moment to talk to them.


i can explain the last one too cecily and grey rat are auto aggroing them because they have incredibly low morality below 15 morality at least

Forgot to mention something:

* Game sometimes reacts to keyboard input I do when game window isn't focused. I alt-tab to some other window, start typing, and hear that game reacts to keys. Can't reliably reproduce, but it is pretty frequent. I started to click minimize button so it doesn't happen as often, not sure if that helps or not.

I like to leave this game in background, soundtrack in this game is pretty great.

0.9.4.0.5

Not quite a bug, but I can't use F10 console if I rebinded i j k l keys to act as arrow buttons. And backspace doesn't work for some reason. Seems I can't undo key binding without deleting UserData folder. Or I probably can, too lazy to figure that out. I wish at least ctrl-v worked.

Indi Joes ai is pretty stupid. He spanks skeletons like they're traps, but then immediately turns away and forgets about them. I have to reposition him so skeletons are in his line of sight again so he can attack them.

MOD (Rectum) doesn't stack. Even though it's written stack:1 there. Wasted 500 trade points.

some mods/debuffs allow more stacks than 1, not the mods from elise though, and why it shows 1 is what i believes for a reason they must show the amount for debuffs and buffs.

[bug]

Harmless, but amusing. During bar dance, someone flung at lona both a coin and shit almost at the same time. Lona could still walk, even though she had stars in eyes.

[bug?]
Harmless, not sure if useful. I was throwing a stone just before finishing dance, and after teleport to the new position and end of cutscene, throw happened.

(1 edit)

Horny personality lona says weird "fuck me harder" shit when people just cum and piss on her.

Indi Joes ai is pretty stupid. He spanks skeletons like they're traps, but then immediately turns away and forgets about them. I have to reposition him so skeletons are in his line of sight again so he can attack them.

You know what's annoying? When you are fighting with someone, enemy dies, and your companion walks into your area of attack too fast for you to react.

Heh, fought a boar with a dog. Dog was jumping on the other side of the boar, and I hit them both at the same time. It resulted in dog being knocked out for quite a long time, but when he woke up, he started hitting me.

Enemies in general react way too fast to everything. AI doesn't have human reaction times.