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Drafting Tales

You are new writer working from your apartment. Your goal is to become a well-known and successful author! · By Istotex

Some Feedback

A topic by DairyFreeLemon created Apr 26, 2019 Views: 661 Replies: 5
Viewing posts 1 to 3
(+1)

So far this is fun, but two big issues at the moment for me are

1 There is no clear way of knowing your % of inspiration, until it's too late and you've lost a job you're 90% into because of it. As well as no decent way to get inspiration back other than spending XP, or buying books you rarely get. It might be a good idea to add some new paid service the player can use to get inspiration, that is more costly but can be helpful when in a pinch. 

2 It's too easy to become stuck in the beginning, and not be able to unlock short stories. When you level up for the 2nd time I believe, is when that one job comes up requiring drama to do, I got a point in editing not realizing drama was going to be needed soon, and had to wait forever to get another 50 xp just so that I could advance the game. 

The game is definitely interesting, and surprisingly fun to occasionally find a new requirement to advance, such as to submit short stories you need X amount of fans(I've already forgotten the amount). Which does set clear goals and things to focus on to in order to meet those requirements. 

(+1)

Yeah, the first issue is getting to me at the moment. Whether it's a repeatable service with some cost up front, or merely a time sink to regain it faster, it sounds preferable to doing nothing for a while.

Especially when there isn't any clear indicator of how much inspiration you have, and how much is required, so you have no idea how long you should be waiting unless you spam the continue button. 

Thank you for your feedback. The game is not well balanced yet, that's for sure. I've received a lot of comments involving inspiration.

Currently there are 5 ways to regain inspiration in the game:

  1. Spend XP (+25%)
  2. Topic books (+50%, 2 per year)
  3. Buy Vacation (+100%)
  4. Gain Awards (+25%)
  5. Wait

You obviously want to avoid #5, not just because it's boring to wait, but you also have to keep writing to keep up with your expenses - especially in the early game. Furthermore, you should use #1 rarely, because you want to be saving your XP to improve your skills.

Inspiration drops X percent every day you are working on something, so the faster you complete your work, the less inspiration you'll spend. My strategy when I play the game is to invest on Speed. I never write Short Stories with less than 1 Speed EP, Non-Fiction with less than 2 and Novels with less than 3. Also, when I take Freelance/Opportunity jobs I maximize Speed, and then whatever EP remains I allocate to the rest of the slots.

By the way, there is an inspiration indicator to the left (red when < 25%, else yellow), just below your character's name, unless you meant something else with "There is no clear way of knowing your % of inspiration"?

I think it would be better if it just said "Inspiration x%", since I kept thinking that was something else entirely xD. 

Ah OK, I see.