Hey there,
I've been looking for a character customization solution for my game for some time now, and was wondering if this might have the right functionality for me.
My game uses a number of different sprite sheets for a variety of animations (eg. mining, running, biking, fishing, harvesting, hoeing, watering, crouching, and death), as well as 8-directional movement via Galv's plugin. It switches between these depending on what the character is doing by just changing the character sprite sheet from one to another via move route.
An issue I am having with most character creation plugins is that, while they will generate a single custom walking sprite sheet for the player character, there is no way to link the chosen selections to other sprite sheets which are used for the other animations.
Is this plugin be able to do this? If not, would I be able to commission the addition of this feature?
It could be something like a set of rules for linked sprite sheets (eg. if character sheet is using hair1.png, then the "mining" animation will instead use hair1.png from the "mining" folder, fishing will use hair1.png from the "fishing" folder and so-on for each different animation). I could then run a command to set the player's sprite sheet to "mining" when I need to use the mining sheet for an animation, then revert it to default after. In short, they would be aliased character sprite sheets which just inherit their layer selections based on the corresponding character's selections.
I am open to any suggestions - I am working on a commercial game and have a budget for plugin work if something could be figured out for my project.