Hello people of Itch!
It's essentially all in the title. I have a long winded explanation of what my project is and more general information about it on my game's page:https://some-pixel-guy.itch.io/game-currently-untitled
The game currently does not have a title but it does have 8 levels that you can play in any order and 5 different characters you can play as at the moment. (I do have more available, just not in this demo build) The game works by first selecting a team of up to 3 monsters to bring with you into a mission and then using whatever combination of monsters and their unique traits and abilities to finish the mission in various different ways. The mission will reward you differently for completing it in different ways. For example if you speed through a mission, you will receive a high speed reward. If you defeat a large amount of enemies in a mission, you'll receive a high attack reward but not necessarily as high a speed reward if you spent a lot of time in the mission. The basic objective of the missions is to complete them and collect orbs that you can then use to make your characters stronger so you can then go back into the missions and maybe finish them in different ways than you did before or even access areas of the mission you couldn't previously for some reason or another. I've already written more of a long winded description than I wanted to, so here's some videos and hopefully those will help get you interested! ^.^
Basic Platforming Mission
Basic Combat Mission
Any feedback I can get would be extremely helpful for me, especially if you happen to play the game and find any bugs or you have a suggestion about how an ability should work, how a character should move, how an enemy should behave... etc.
Oh.. also, if you've got any random questions about my project, do feel free to ask away and I'll answer any questions that anyone has as well!