Hello everyone, I've recently put up a plugin that I worked to generate static meshes to create an endless platform spawning system (like an endless runner). The plugin has some basic features laid out and could easily be expanded upon in order to meet your individual needs. It's a pretty simple system and seems pretty performant in my opinion. https://vinnyrenzologiudice.itch.io/procedural-level-platformer-unreal-engine-51...
You could in theory create an entire level in minutes using one static mesh that lines up quite nicely. It's still in development, so bug fixes and improvements are planned.