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Mods DO work on android

A topic by Birrah'Lai created 20 days ago Views: 738 Replies: 3
Viewing posts 1 to 3
(1 edit)

I have a 8gb ram Samsung tablet which i bought about a year ago just to play android ports of ero games (this one being one of them).

I started using mods like a week ago just to see if my tablet could handle it, and it's running perfectly fine.

But there are some incompatible mods:

  • Seedbed mod, is way too big, game crashes with it on (it's a shame)
  • Races mod, game crashes (unfortunately).
  • Collection of Curiosities,  crashes, this mod is way too big and should be separated in more smaller mods.

Note: I also suspect that any mod that adds a new class will crash on android, but the rest seem to be fine.

Im currently playing with about 20 mods, and what i have noticed is that the game takes a while to load the main menu, but after that everything is fine. Also any time you add a new mod and click to load it... It will take a while to do so, the game's music will continue playing but you won't be able to interact with anything while the game is trying to import the mods, but it is indeed working you just need to have a bit of patience.

This isn't new news, we even have a tutorial on this in the discord. Also yes mods large mods with a lot to load are hard on systems, what they can run varies, ether way this mods thread is for linking mods, not really for posts like this.

Oh, my bad, but I'm not the the first non-mod post here, so that other post made me think it was ok, as this is still mod related.

Also i have seen some post of Mado in the past where he said that he didn't think the android version could run mods very well.


And i was planning to post a mod in this threat in the future. I noticed that not all the clothes have sprites and some even have incorrect sprites (the corsets, for example look like one piece swimsuis), I'm planning to correct that and do sprites for all the wearables in the game. It will take me months, i want go do at the very least outfits and underwear, but my goal is to do the 2000+ wearables on my game (im counting modded clothes as well).

(2 edits)

Btw I was tinkering with the game and I found out that it already has built in a feature that can speed the sprite progress immensely.

You can display sprites of other stuff that already have sprites and then apply a color to match how it looks on the puppet.

It's not a perfect solution but it could be applied to underwear.

EDIT: In fact, someone made a mod with a bunch of maid outfits and they used  the maid dress sprite for 3 or 4 of them, so it could be used for some outfits as well.