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Asset Forge

Create your own 3D models and 2D sprites! · By Kenney

After exporting the model, changing material color in game engines such as Godot or Unity

A topic by davidpruitt created 7 days ago Views: 23
Viewing posts 1 to 1

Hey all,

I've been using AssetForge to create simple models for my game, such as the example airplane seen in the image below:

Now, I would like players of my game to choose between different "skins" or "color schemes". So, for example, this airplane currently has a white/purple color scheme by default. In my game, I'd like them to be able to select another color pair combination. Examples could be white/orange, black/red, blue/yellow, etc etc etc etc. 

I decided to ask this question here since the models are created in AssetForge, but I may try the Godot forums as well. Is there any way to easily access only the "purple" pieces of this model in a game engine such as Godot/Unity and selectively change their color to something else?