Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

RollingQuest

3D platform puzzles based on Kula World and Cubosphere 路 By Krampus

[Bug] Mouse cursor isn't visible in pause menu

A topic by DaviveCZ created 13 days ago Views: 51 Replies: 6
Viewing posts 1 to 6
(+1)

Sometimes the mouse cursor isn't visible on pause menus making it a little hard to interact with the UI.

it mainly happens when you're in a stage and pause the game. Also can the "Reset" button have confirmation to not accidentally delete arcade save?

update so far is awesome btw :)

Developer

The cursor thing was intentional. But I'll probably change it so that it's visible during pause menus.

Adding a confirmation to the restart option could be interesting. I'll keep that in mind for adding it!

Glad you like the new update! 馃槉

didn't know it was intentional. but i think it should be visible during pause menus if you play with mouse and keyboard

(1 edit)

Actually speaking of the menus. Would it be possible to make the button you have selected more visible? It's hard to see on the options screen especially. The main reason i want the cursor to be visible in pause screen is cos i find the navigation in options screen not so good on keyboard or controller. Btw the game plays very well on Steam Deck, i've played it up to the Storm enviroment and hasn't encountered issues! :D

Developer

One of the things I've enabled for the next patch is to make the mouse visible in the pause menu (and all sub-menus, like the options menu), let's see if that works better!

I might end up tweaking the pause menu. I'm not entirely happy with the way it looks. I'll have to think about it.

Did it work fine on the Steam Deck? :D That's great news! I'm glad it works on so many devices!

(+1)

"Did it work fine on the Steam Deck? :D That's great news! I'm glad it works on so many devices!"

The only like thing i had to change is to use right trackpad for mouse and to change the left stick to a D-pad styled cos i didn't liked how finicky it was to go forward cos sometimes the game thought i was trying to rotate. Otherwise the performance is great. playing on default settings. This is the type of game i can see great as a portable game :)