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Action Pack2 Bugs

A topic by Gaji666 created 1 day ago Views: 13 Replies: 2
Viewing posts 1 to 3

Hello, MythAtelier! Hope you are well, I really like your plugin system. There are some bugs around Action Pack 2. When the target action of cards included "shuffle deck", such as "dazing hit, Burn sting"  has been activated, it will happen error:

"TypeError

Cannot read property 'x' of undefined"

Forgive me for repeating a report on an issue, as I've found that other reports get a response within 24 hours, and mine hasn't. I understand that your time is very valuable, after all 1.63 is about to be released. But I really need help about this.

Thank you,

Gaji

Developer

Hello Gaji,

It seems we didn't get a notification for your initial thread because it was not on the main Bug Report thread (https://itch.io/t/2159243/bug-report).  Please make sure to post there in the future if you would like a fast response. We only check the other threads on each platform around once a week.

We have fixed this bug for the next update, but you can workaround this issue by adding the Card Action ``Wait 60`` after any time a Move/Shuffle action would happen. The issue is happening because a Card Action is trying to act on Card which have their Card Sprites are either moving from Zone to Zone or moving within a Zone (like shuffling). By waiting for roughly 1 second (~60 frames), it allows the movement to conclude before the next Action takes place. If ``Wait 60`` does not work, try ``Wait 120`` as well which may be necessary if you are dealing with a lot of cards being moved in one go.

And if that doesn't work, let us know and we can troubleshoot further.

Thanks,

MythAtelier Team 

Thank you for your help! It is really help me. For the moving single card, I set the wait 90 to be effective.

Looking forward to next update!