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[Unity] [Art] [Programming] [Rev-share] Looking for a BG Artist and a Programmer for an Adventure Visual Novel.

A topic by Abyss Team created May 04, 2019 Views: 538 Replies: 2
Viewing posts 1 to 3
(1 edit)

Hello ladies and gents! 

We're Abyss Team and we're currently looking for one artists and one programmer to help us in the creation of "Abyss" (temporary name), a drama/mystery adventure visual novel with some puzzle solving thrown into the mix!
We would love to have you along for this adventure!

We've already released our first demo during NaNoRenO 2019 and intend to keep working on the game it until it's completed. We would like to publish it commercially and share the earnings between the team members (rev share).

The demo can be found here : https://abyss-team.itch.io/abyss

Premise: A group of people are trapped in a mysterious place. The only way to survive is for everyone to cooperate, but things are not what they seem to be. What are those monsters that stand at the edge of this broken world? Why are these people really here? Will they survive, or were they doomed from the very beginning?

We'll let you into more secrets once you join the project!

***************************

The artists will be responsible for:

  • Creating concept art for the backgrounds matching the description given;
  • Draw and colour the backgrounds used in the final game based on the concept art;**
  • Edit/export the created backgrounds according to the game's needs;**
  • Assist with the creation of any necessary visual assets for puzzles (in tandem with the UI artist) and items collected during the game.

** The artists are free to choose between 2D or 3D backgrounds (in the latter case, the artists are also being responsible for the modelling and texturing of these assets), but both artists must agree on this.

Requirements:

  • Have a good sense of humour! 
  • Be open minded as the game intends to tackle complicated issues. This might not please everyone. 
  • Be committed to the project. We ask that a minimal of 5-6 hours per week are dedicated to the project.
  • Be able to work in a team (you will work with one or more artists).
  • A portfolio showcasing previous works.

***************************

The programmer will be responsible for:

  • Implementing all the game systems, puzzles and mini-games based on the game design documents provided by the team;
  • Implement the UI interfaces to be used in-game (the UI design and necessary assets will be provided);
  • Insert all produced assets (music, SFX, art and the story script) into the game;

Requirements:

  • Have experience in Unity.
  • Have a good sense of humour! 
  • Be open minded as the game intends to tackle complicated issues. This might not please everyone. 
  • Be committed to the project. We ask that a minimal of 5-6 hours per week are dedicated to the project.
  • Be able to work in a team (you will work with one or more programmers).

Want to know more? Then join us at Discord: https://discord.gg/ZGJgHgh

Reopened recruitment!

We're looking for one BG artist and one programmer! We've updated the first post with all the necessary information you need to know. Did we forgot something? Then, please let us know!

Hi,

I am interested for the position of programmer. You can reach me on sofia@cisinlabs.com or at skype on sofia_6831.

Best Regards,
Sofia