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Indie Gamers and Devs - I want to hear your story! 🎮 ✨

A topic by emmamohs created 8 days ago Views: 122 Replies: 4
Viewing posts 1 to 5

Hey gamers!!

I’m Emma Mohs, a senior at Pitzer College, researching how people discover and play independent games for my senior thesis. I’d love to have a quick 15-minute chat with anyone interested in sharing their experiences! 

You can also reply to this post to share your story <3

Looking forward to hearing from you!  ðŸ‘¾ðŸ’˜

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hi

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hi, my first-ever game was made in scratch. I began my game development journey with small scratch projects then. I started making games in Game Maker i made a game called OBLIVION but when I was publishing it to itch.io I accidentally deleted it. then I lost all hope and in a few days or weeks, I was watching. a video about game engines and after that I discovered gdevelop. and after that, I downloaded it and made my first game after my first game. I made a few others and now I'm a game developer also Im learning unity to make 3d games = )

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Ive always liked making stuff of my own ever since i was a kid, an then i decided i wanna try making my own games, which is how I started out with gamedev about 5-6 years ago, i found out about scratch so i made some shitty little games with it (i was like 10 or 11, so obviously they were pretty bad) which despite their quality i really enjoyed making, so i kept on slowly developing my skillset and would move on to godot on which i made a few slightly less shitty game jam games along with some cancelled/lost projects. 

Then in the summer of 2022 i would unknowingly make probably the most important game in my gamedev "career", an amateur little RPG Maker game called The Greatest Story Ever Told. The game itself is nothing special (hell the first version of it is a buggy mess, considering it was made in like 2 weeks from sheer boredom) but its what got me to realize that making funny games is really fun and thats what ive been doing ever since, mixing my own stupid little brand of humor into my projects to make both my friends and any outsiders who may stumble upon my stuff laugh!

So pretty much i started out making dumb hobby games as a 10yo, and am still making dumb hobby games as a 16yo.

I've always liked story and character focused games but I find that as I grow older and busier, I have less time for games with grindy filler content. I find indie game space, it's easier to find more concise, female/story focused games. Admittedly, as a dev who participates in game jams, discord and social media, it's easy to stumble into things that catch my interest. The hard part is having enough time to play.