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Adding platforms to my "2.5D" side scroller.

A topic by JAWagner created 1 day ago Views: 136
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Took me two weeks to get these to work, but I've been trying to create fake 3D space in this fully 2D game so that I could give him actual stuff to jump on.
My original build couldn't do anything like this, and it's going to create a whole lot of possibilities for level design going forward. He's always been able to jump, but there was almost never any reason to until now lol.

I wrestled with the logic and had to rewrite the base code, but I feel accomplished. Now to rework what I've written to make it more scale-able and junk. I fall into pits with my code where I'm too excited to create new things that I forget about good principles, but that's changing.