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I got platforms to work and I've updated Beanman's animations.

A topic by JAWagner created 3 days ago Views: 26
Viewing posts 1 to 1

I had a problem where if one platform was above another platform, Beanman would land on the one below it instead of the one on top, but now that's been fixed.

Next, I need to figure out another way to sort which objects appear in front of others, though. It was easier when everything was just 2D, but now that surfaces are a thing, I need to update visibility sorting in a smarter way.

Also, I'm glad to finally update his animations. He used to have this corny powerwalk looking thing, but that's out. Now, he's moving with a purpose, and running. Much better for the narrative of the game since he's taking his adventure seriously. This is his life we're talking about. lol Watching him move more seriously is bringing the motivation out of me.