Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Dualtechs for RPG Maker MV and MZ

Let your actors combine their skills in RPG Maker MV and MZ · By HeroicJay

Action sequence of a dual skill

A topic by Exephen created 2 days ago Views: 13 Replies: 2
Viewing posts 1 to 3

Hello Jay!

Initially, I've used a specific Common event for a specific combination of character for a specific dualskill. But since I'm lazy, I'm trying to create a common event for a action sequence who can be used with multiple actors. I don't know if the dualskill trigger a user1 user2 target. How do you manage your action sequences? I'm using vizumz_battlecore.

Developer

I do most of my development in MV using Yanfly plugins (which I believe are related to VisuStella plugins) but, if an action sequence involves characters 2 and 4, I use explicit references to actors 2 and 4 in the action sequence. I don't use a common event, and I'm not sure such a thing would work well for varying actors.

(1 edit)

That's sad :( but thank you for your answer. As always, thank you for your awesome work. :D