I was planning on making a modern rogue with Phaser but looking at the jam’s page I found this:
Resources:
libtcod (C++), rot.js (JS), jsrl (JS/TS) and T-Engine (Lua) are all dedicated roguelike libraries/engines which can be very useful for completing a game within the week.
Those are for console-based classic games.
So my question is: Are graphics allowed? Should I use png sprites for a fancy roguelike?