when using debug mode, if you try to give yourself armor, restraints or raw material by using "add to inventory", it does not stack. for example, if I type "LatexStraitjacket" or "SlimeRaw" and click "add to inventory" five times, the expected result is I receive 50 of the item I typed added onto the amount I already had, this result applies keys, keycards, lockpicks, and other consumable items, this is not the case for armors, restraints or raw material. instead, the item entered is set to 10, no matter how many times the button is pressed.