when using debug mode, if you try to give yourself armor, restraints or raw material by using "add to inventory", it does not stack. for example, if I type "LatexStraitjacket" or "SlimeRaw" and click "add to inventory" five times, the expected result is I receive 50 of the item I typed added onto the amount I already had, this result applies keys, keycards, lockpicks, and other consumable items, this is not the case for armors, restraints or raw material. instead, the item entered is set to 10, no matter how many times the button is pressed.
Kyroc8
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A member registered Apr 03, 2023
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Kinky Dungeon community » Bug Reports · Created a new topic Debug "add to inventory" doesn't work for restraints
clicking "add keys and lockpicks" is fine, as clicking it adds to the amount you already have, "add all restraints" doesn't stack to restraints you already have but does add the restraints you don't have by 1, "add to inventory" just sets the requested item to 10, instead of adding ten to the amount you have, is this intentional?
Swan Song of the White Angels comments · Replied to Kyroc8 in Swan Song of the White Angels comments