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Better Robot Modols, More Valid Reasons For Death & Better Death Animations

A topic by The Aliplayer Games created Nov 08, 2016 Views: 603 Replies: 6
Viewing posts 1 to 3

The Robot Modols need some improvement because they don't look a lot like robots. The game needs more good reasons for death because a robot can't just die because I cut its hands or feet off or or its entire arms and legs. The death animations need serious work because the robots already have knees and elbows so why cant they fall down normaly.

Thank you for your feedback!

For a while the robots would continue running at you even after losing their sword hand. It was less satisfying than them just dying, so I changed it.

(+1)

I sorry, but I get aggravated because I dont think I should just immediately die when something barely touches my head, maybe do a percentage destroyed then you die. Like <90% of head is gone then you die.

Deleted 2 years ago

yes, this is a good point. Separate from dying from losing arms though!

I have a task in the backlog to look at it.

Deleted 2 years ago

It's because you need two arms to use a bow, and the right arm thing is because it's your sword arm, hope that I helped!

So what does that mean. They won't die because I cut their arms or legs off.

Can you also make upgrade bot fix you if you have lost a leg, its dull to have to push through with one leg

Deleted 2 years ago