I've drawn a slime monster in Inkscape (so I can resize to any resolution required). I'm trying to make it look like a monster made out of a very stiff gelatin. To that end, I'm working on an animation to play whenever it's disturbed by a collision.
Here's an animated gif I captured of the jiggle animation, as taken from my game engine:
Here's the current version of the sprite sheet:
As you can see, when struck, the slime jiggles. Something about this animation is bothering me, every time I see it running, but it's probably just me being a perfectionist.
What do you think? Can you see any way I could improve this little sequence? Thank you.