Here's the draft:
https://fortoj.itch.io/audiogame-system-draft
The concept is rather simple: build a AudioNovel framework in the similar fashion in which Ren'Py is for Visual Novels; so people can start and build their own Audio Novel with only a writer and voice actor(s). The goal would be to have a fully autonomous device/hand-held microconsole (ie: a RaspBerryPI Zero cost about 10€/$) on which play multiple AudioNovel by using only headphones and hand-held controller with very few buttons (3 dedicated to gaming, additional key may be required for options/setting such as audio volume, home/menu options etc).
I am not looking to deliver an actual product, or the framework... what I do need is some courageous individual who are willing to pioneer this field with me.
Audio is not like Visual arts. To be actually effective the Audio medium is strictly tied with the 4th dimension (time).
On visual media is easy to represent all the options and shiny icons using the 3rd dimension (yes, the space between you and your screen counts too! That's what allow you to see *all* the icons); but the 3rd dimension is not (mostly) available with audio. An "audio gamer" need to consume lot of its 4th dimension (again, time) to be aware of all his/her available choices... THEN need more of the 4th dimension to have feedback about it's choice (even if is it just "abort/cancel")
As you may have already noticed, my English grammar is pretty bad... also, draft this concept by using robotic voices doesn't help either (it makes everything boring, so it make more complicated to guess what work and what doesn't), for this reason a voice actor capable to "live up" said 4th dimension a bit would be appreciated.
I cannot offer payments, but I am open up to rev-share through Patreon