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Soulash

Soulash is a fantasy roguelike where you play as a forgotten god set on destroying the world. · By Artur Smiarowski

world map invertedly moving

A topic by PureKai created Jul 11, 2019 Views: 244 Replies: 4
Viewing posts 1 to 4

hi saw your game on a lets play and i'm loving. 

first small issue i've run in to is that the world map view will be constantly moving while your in game. so after kitting out three enemy's, you look at the world map to get your bearings and you need to hold 's' for 5 minutes got it centered back on you.

again i'm new don't know if this has already been addressed or if is really is an issue, but would like to help polish this bad boy :)

(1 edit) (+1)

So you mean when you've moved a decent distance, the map isn't centered on you and have to pan it to find yourself? I will say it is hard to see the pixel sometimes especially in a forest (Maybe intended? :P) that is your character on the map, it'd be nice if it maybe cycled through another color to give it some pop or had an icon to represent.

If you've got ideas join us on the suggestions sub-board :) This is the best time to influence direction of the game and the dev is very responsive and generous with time when available :)

Hey PureKai, I'm glad you like the game. :) 
Whenever you enter the world map, it should always be centered on your position - white dot blinking. There are some performance issues on that screen that might affect the blinking. Does it not work that way for you?

yeah, as you start the game and you open the world map its centered on you (the blinking dot). as you play the game for 5 minutes etc, and open the world map again is center way up north as if the world map doesn't have boundaries. (haven't checked myself that far north). i'm assuming do to you running around 'in game'. 

still exploring  the game :)

I'll look into this, but it seems it might be hard to reproduce. Are you on the latest version of the game?