The sculpting tool is a great addition, but tries to create spheres. Is there a better way to flatten the ground? This would facilitate the placing of buildings and roads. Using the sculpting things tend to get bumpy.
Let Nature Flow from your Brush · By
+1 to this. If the developer were to add basic land sculpting functions to the program, it would vastly improve the usability for the end user. Just a simple "smooth" function and "flatten" as you asked for would make it worlds better. I don't see anything in the planed development builds though, so I hope they are considering it.