Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The new maps

A topic by Ilt1s created Jul 16, 2019 Views: 330 Replies: 3
Viewing posts 1 to 3

hello I little speak english. I am a french boys.

The group of people create a new map for the modification for corsair games. You create the new maps for your game?

End a have create the french translate for the game.


Our modeler for the new map has not yet finished the work.  After it is completed, then we will still need to add towns/locations, so it might be some time.  The modeler is a university student, so does not always have a lot of time to work on it.

That translation...is it just a copy from the COAS base, or does it contain all the ERAS II descriptions for characters?  If it is a copy of COAS, be aware that some dialogs for some characters have additional text in the Programs\Text\...\Dialogs\*.h files and won't work properly.  But, if you have accounted for that, I would certainly add that option to the ERAS II download if you would like.

In the new maps the page of the laoding is delete? 

And the fight on earth it's possible for the udgrade as mount and blade or mordhau or kingdom come delivrance because a suppose it's realiste for the fight on the sword.

(3 edits)

this translation contains the additional content in Gentlemen of Fortune: Historical Eras II but it is not finish and i tested this translate.

And a play the game at the manette [PS3] the options for moving forward and back it is inverse for my. I have a new init_xbox.c because i solve my problem. My init_xbox.c is hir : https://drive.google.com/open?id=1JQEgOpfygPet0n-rK7CNdXpNKZ4_khgy

This tralate is hir : https://drive.google.com/open?id=15hEomzYOiPEvPfldi41S8vMj7C7BwnbF