Powerful Necromancer
Adds multiple new abilities to the Necromancer whilst making Raise dead more utility, and not a starter spell.
From 5 to now 21 Necromancer abilities!
If you don't see any new abilities, it's because it's a chance at the moment on level up. Same with old abilities.
Hoping to add some powerful high-level abilities as well, show the world the power of Death!
If you have any suggestions, requests or feedback, please comment below.
Known querks: -Raise dead can be used to get over the stamina max. This is intended
-Was not made for playing any other class than Necromancer. Some abilities might spill into other classes. And a lot of classes may not even have any abilities aside from necromancer at all. It may also not be balanced, if something is too powerful (Or too weak), please say so!
Stay tuned for even more updates as well, such as powerful near permanent summons!
Raise armies of Skeletons, Ghouls, Zombies and more!
Current version abilities:
Lvl 1
Ritual of Undeath.
Lvl 2
Raise Zombie. (Ghouls)
Acid Spit.
Lvl 3
Grow Maggot.
Vampiric Bolt.
Lvl 4
Winds of Decay.
Sense Living
Sense Dead
Lvl 5
Corruption.
Raise Wisp.
Raise Skeleton Warrior
Lvl 6
Storm of Decay
Skeletal Form.
Lvl 7
Fear.
Bane-Fire blast. Acid, Fire.
Lvl 8
Skeleton Archer
Pillar of Darkness
Lvl 9
Poison Cloud
Lvl 10
Maniacal Laughing
Lvl 15
Grasping Hands
Lvl 25
Finger of Death
Version5 will come out when certain bugs have been fixed, for a more balanced out starting gameplay.
Installation:
Simply open the folder and drag and replace your 'data' file with the data file within. Be sure to save a datafile of your default game so you can remove the mod whenever you'd like!